The computer science students want me to give them a real simple character without animations which they can put into our game so they can test a lot of the simple mechanics for it. I was using the model which I was given the other day and was just going to export it as an fbx and give it to them. Unfortunately something wasnt right. when I exported as a fbx it decided that there is a massive area of empty space between the 0 points and the character.
This was a real annoying problem which I could figure out how to fix. I exported it about 6 different times before I managed to fix it. Im not even sure how I did it. I just ended up selecting the character and coping him into another maya scene and it managed to work with that
This was such a frustrating thing to try and get sorted but hopefully something like this doesnt happen again now.
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