I was trying to merge the vertices for my new tentacles and it wasn't merging properly. There were excess vertices which wouldn't merge properly and when they are merged together it didn't make it a clean smooth object.
I have now re done the tentacles again. But this time how I did it was i made a cone with the length of how I want the tentacles to be and curved it to how I want them to be. I have also made the head of my character again and where I want the tentacle to go I have moved some vertices around and deleted the faces to make a circular hole. I have then merged the vertices of the end of the cone and around the hole in the head. This stretched out the and has made it look like the cone is coming out of the head.
Again I quartered the model and duplicated it 3 times.
But i really like how this one looks and I like it even more than the previous one.
This was the first time I had heard of the merge vertices tool and it helped me a lot after that. I used that tool not only for the tentacles but for merging the legs and the head together. I had to delete a lot of interior faces, which took while. But after I did that it made the model look really good and I'm glad that I learnt about this tool.
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