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Tuesday, April 30, 2013

MDDN 343, Project 3, Progress

Our progress for our game hasn't been that much unfortunately. But its just starting to improve.
We had another game meeting this week which francis and I tried to make it more design orientated.

Francis is working on the character model because we havent heard from Katie over the last couple weeks and this is quite an important part of our game. He bought along several sketches of what he thinks is a good idea for our main character.


Me and Francis met up the day after to have a day completely focused on working on our game.
I was working mainly on assets while francis worked on character design.
We decided not to work on extremely high detail at this moment as it would be good to just have something in our game.
The assest which I worked on were the boxes and floor.
Using maya I created some objects which we are putting into our game.
Box


For our boxes we don't want them to look like typical boxes but something really strange. This is what we are going with for now as it looks really different, and it also is easy to stack on one another which is what we want for our game.

Tiles


For the floor we want it to be something which can be tiled really easily in our game. At the moment one of those squares 1m x 1m and have 4 small tiles in them. What we plan for this is to have a simple white tiled floor and for it to be expanded over the entire level.

also Francis has modeled a really simple version of our character which I can use for animating testing for the time being. It is really low polly but the rig probably wont change from the other characters I get from him.



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